Isometric cubes with faux shadows.
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var columns = 12;
var isoSize = view.size.width / columns;
var isoWidth = isoSize * Math.sqrt(3) / 2;
var row = 0;
var lightFalloff = 0.0008;
for (var y = 0; y <= view.size.height + isoSize; y += isoSize - isoSize / 4) {
row++;
for (var x = 0; x <= view.size.width + isoWidth; x += isoWidth) {
var group = new Group();
var dx = (row % 2) ? isoWidth / 2 : 0;
var hexagon = new Path.RegularPolygon([x-dx,y], 6, isoSize / 2);
group.addChild(hexagon);
for (var i = 0; i < 2; i++) {
var path = new Path();
for (var j = 0; j < 3; j++) {
var index = (i * 2 + j) % hexagon.segments.length;
path.add(hexagon.segments[index].clone());
}
path.add(hexagon.bounds.center);
group.addChild(path);
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var color = "#b10dc9";
group.children[0].fillColor = color;
group.children[1].fillColor = color;
group.children[2].fillColor = color;
group.children[0].fillColor.brightness *= 0.75 - (y * lightFalloff);
group.children[1].fillColor.brightness *= 1 - (y * lightFalloff);
group.children[2].fillColor.brightness *= 0.55 - (y * lightFalloff);
}
}
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